Friday, 9 March 2012

Unit 27 - 2D Animation for Interactive Media Products

1.1 - Explain the use of computer animation in interactive products.


1.2 - Explain the key techniques used in computer animation.


2.1 - Identify the requirements of the specification/brief.


2.2 - Identify the purpose of the product.


2.3 - Identify the expectations and requirements of target users for the product.


2.4 - Identify the events or user interactions that will trigger the animations created.


2.5 - Identify how animations wil be used in the product.


3.1 - Design animations within specified style guidelines and within specified parameters and constraints relating to the target platform.


3.2 - Create animations that meet the specification/brief.


4.1 - Provide clear instructions as required for other parties to incorporate animations into the product.


4.2 - Liaise with relevant parties to ensure own animations are appropriate and meet requirements.


5.1 - Save animations in appropriate formats to facilitate incorporation into the product.


5.2 - Organise animations using appropriate filing and naming conventions to facilitate access by others.

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